Archive for November, 2006

This is a monthly archive of all the entries from all the sections and categories of the site. You can access it from the calendar in the sidebar, wherever the calendar appears.

Memexie is the word (perhaps)!

Yesterday I read some of the background material for a course on the ePedagogy Masters: didactical analysis of virtual learning environments. I was immediately and happily struck by the coincidences that popped up. The course reading included essays on CmapTools, peer-to-peer software, and the use of a generalised learning tool that was more than a blog or a wiki.

Greetings pop pickers!

Today Alan Freeman died. Fluff is no more. Not ‘arf!

Second Life Liberation Army

While catching up with the weekend’s backlog this morning I found a link that led me to the website and blog of the Second Life Liberation Army.

Collapse of competition

This week the magazine Real People accidentally sent every reader the winning scratchcard in its weekly competition. Chaos ensued. This serves to remind me of the Great Hoover Disaster of 1992.

Mazes and Labyrinths

I saw a script today in the Second Life scripting library for a script that generates mazes. This was something that I was thinking of doing at some time in the very near future – because solving mazes might just prove the basis of a team sport on Rosario.

Skype Spam

Yesterday I had my first Skype spam. Call me blinkered, but I wasn’t even aware that there was such a thing.

Fact as fiction as fact – part 2

Yesterday Rupert Murdoch reacted to the growing public anger about these festive OJ Christmas specials, by personally intervening and cancelling both. Judith Regan then issued a long (2,000 words and more) statement in which she defended herself and her decision to create the book and tv show.

Yamipod

Having succumbed to an ipod, even though I have huge reservations about the installed DRM, I have begun to look for applications that will help me do the kind of things I feel that I ought to be able to do.

Heretics and superstition

More than fifty shops have closed in Second Life as a result of the copybot and the fact that “Linden Labs are doing nothing about it”. I found this discussion at Pixel Pinup. I found at least three aspects worrying…

Heretics and copybot

I was going to write a long essay about copybot, relating it again to the uncertain nature of a world founded on false premises. However, this post by Raph Koster seems to sum up most of my argument without any need for me to pause and pen it